What it is
A daily puzzle game for lawyers and law students. Each day, one famous case. Five clues, revealed one at a time, from the deliberately vague to the nearly obvious. Identify the case in as few clues as possible — fewer is better.
The mechanic borrows from the Framed tradition of progressive-clue guessing, applied to the cases every law-trained person carries in their head. It is not a vocabulary quiz. It is not a bar-prep tool. It is a one-minute daily ritual for people who find law interesting enough to have opinions about which circuit got Erie wrong.
The curve
The first week opens with canonical decisions every first-year law student knows: Miranda, Brown, Marbury. The curve steepens through the month, mixing SCOTUS landmarks with the occasional Court of Appeals classic — Palsgraf, MacPherson, Hadley v. Baxendale — each flagged so the court of origin is never a surprise. By month three, expect decisions that require genuine recall of procedural posture, authoring justice, and the precise language of a holding.
The rules
- IOne case per day. Resets at midnight local time.
- IIFive clues, numbered I through V. Clue I is the hardest; Clue V is the near-giveaway.
- IIISubmit a guess at any clue. A correct guess ends the round at that clue count.
- IVA wrong guess reveals the next clue. Pass does the same without burning a guess.
- VAfter Clue V, one final guess is allowed. Fail that and the case is revealed.
- VIYour streak breaks if you miss a day — no exceptions, no grace periods. That's the habit.
The provenance
Caselaw is built and curated by Christopher Pettus, a Florida attorney. Every clue and case explainer is original prose — not reproduced from Quimbee, Oyez, or any casebook. Case names and holdings are public domain; the editorial voice is ours.
For entertainment only. Not legal advice. Nothing here creates an attorney-client relationship.